![](/uploads/1/2/5/5/125504837/163023030.jpg)
![Awakening Awakening](http://www.gamergeddon.com/wp-content/gallery/xbla-reviews/dgresurgence1b.jpg)
That One Level: Several of the advanced challenges can get very, very bad. (Some of Center of Power's advanced challenges can cause a few gray hairs., Turnabout's advanced challenges (namely Super Grinder and Green Towers Only) are the point where you are forced into 'juggling' the aliens in order to achieve the Gold Medal. Even then, getting that requires precise timing when juggling the.
Originally posted by:Though honestly, if there are no flying enemies this time around, I wouldn't mind.Yeah, I was never really a fan of fliers in TDs either. I can live with them but in most cases they feel disconnected from the rest of the strategy, especially with pathing levels. I have fun making bottlenecks and chokepoints and then I need to put a few mostly unrelated anti-air towers.Myself I like how spacetechy the Temporal design looks, though I'm more excited for gameplay news than assets news, on which note the Boost sounds quite interesting. I think canon could use an improvementall 3 stages look pretty much the same (I preferred 1barrel to 3barrel canon design from DG1)maybe longer and fatter barrels would improve the look, but then again that doesnt look like canon barrel to me. It looks like a sniper barrel for a 'sniper tower' (like violator in sanctum)I think it should look more like the current lvl3 gun tower looks like only with added barreland gun tower could be more like simple barrel chain gun/ mini gun barrel design.
![](/uploads/1/2/5/5/125504837/163023030.jpg)